![]() ![]() ![]() In addition, 2v2 and 3v3 teams are subject to a handicap where they receive less points than a 5v5 team with the same Team Rating. This means that you will see a significant payoff increase once your Team Rating goes beyond a certain point, but the high-end spectrum of the ratings will eventually notice a decrease in how much bang they get for their buck. The transformation from your Team Rating to Arena Points starts off as a linear function, but once you go beyond a certain rating threshold, the function becomes logistic. Whichever team you are a member of that would receive the most points after accounting for Team Rating and team type becomes the sole source for your points for that week. It is important to note that the points you receive in a given week is determined by only one team, and not from a combination of all your teams. Your team must have fought a minimum of ten matches per week to be rewarded with Arena Points, and a player must have been in at least 30% of all your matches to be eligible for that week's points. The exact formulae are a bit more complicated than that, but the basic idea is similar to the Elo ranking system used for professional chess.Īt the end of each week, your Team Rating is used to calculate how many Arena Points your team will receive for the week. Similarly, losing against a weaker team will hurt your rating more than losing against superior enemies. The amount by which your rating changes depends on your team's rating compared to the other team's rating – if you win against a higher ranked team, your rating will improve more than if you steamrolled a weaker team. Every time your team wins a match, your rating goes up, and every time you lose a match, your rating goes down. When you queue up for a fight, the matchmaking system uses your rating to find a suitable match. This rating reflects how well your team is doing in the Arena System the higher your rating, the better. Each Arena Team has a rating attached to it, shared by all players in the team.Įach team has a Team Rating. To participate in an Arena Match, players must be part of an Arena Team. Arenas are instanced PvP scenarios where teams of 2, 3, or 5 players face eachother until one team is completely defeated. The Arena System is the main way to gear in The Burning Crusade. The gear available for purchase varies depending on what content is avaialble, but it is intended to cover the entry PvP gear, allowing players to gear characters without stepping into Arenas. The difference now is that instead of unlocking purchaseable gear based on your ranking, you now spend your Honor Points to buy gear. The Burning Crusade Honor System is similar to the Honor System existing in Classic, where players gain honor based on diverse PvP activities completed, from World PvP to Battlegrounds.
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